Career Profile
Software Engineer with a DevOps and real-time graphics background.
I write clean, maintainable infrastructure with sharp attention to long-term
reliability and forward compatibility.
Hands-on experience building full 3D rendering pipelines, profiling graphics
performance, and designing end-to-end automated workflows.
Advanced Linux user comfortable living in the terminal.
Leverage AI agents as a development force multiplier while retaining full
ownership of architectural and performance-critical decisions.
Equally effective as a self-directed contributor or an engaged team member.
Powered by: genuine curiosity
Experience
DevOps Engineer
Individual Entrepreneur
2025-Present
Built a full-cycle application for AI-assisted communication with HR
and recruiters — from codebase to CI/CD pipeline and production deployment.
Designed and maintained the complete infrastructure including automated
testing, containerized services, and delivery workflows.
Technologies Used: Docker, Docker Compose, CI/CD, Python, N8N, Git
Software Engineer
NDA
2024 (6 months)
Developed the core non-AI components of a Photoshop plugin for
AI-powered photo editing. Implemented the application logic and
built the graphical interface using the Qt framework.
Technologies Used: C++, Qt
Projects
Minimalistic OpenGL Game Engine
- A 3D game engine written from scratch in Java using LWJGL (the same
OpenGL binding behind Minecraft). Features primitive lighting, specular
reflections, GUI elements, and fog rendering.
Education
Technical Degree in Computer Science (foundational cycle, in progress)
Escuela Técnica Fragata Escuela Libertad