Radomir Obraztsov

Career Profile

DevOps / SRE Engineer. Automates workflows, ships faster, keeps things running. AWS/GCP/Azure, CI/CD, containers. Uses AI agents (Claude Code, MCP) to multiply output.

Experience

DevOps Engineer
ReverseATS (RATS) 2025–Present
- Eliminated 8+ hrs/week of manual hiring work per client — fully automated to <15 min via n8n (email, calendars, CV generation, platform comms). - Cut deployment time 65% with GitLab CI/Docker — from slow manual releases to 2–3 per day. - 99% uptime across all containerized services.

Technologies Used: Docker, GitLab CI/CD, Python, n8n, Linux, Bash, REST APIs

Software Engineer
Confidential (NDA) 2024 (6 months)
- Delivered commercial Photoshop plugin (C++/Qt) on time, within 6-month contract. - Real-time AI preview at <14ms latency — no perceptible lag for end users.

Technologies Used: C++, Qt Framework, Git

Education

B.Sc. in Computer Science
Technical College "Fragata"
2019–2025
DevOps and Infrastructure skills
Docker, Kubernetes (K8s), Terraform, Ansible
GitLab CI/CD, Jenkins, Nginx
Linux, Infrastructure as Code (IaC), Shell Scripting (Bash)
Cloud skills
Amazon Web Services (AWS)
Google Cloud Platform (GCP)
Microsoft Azure (Azure), Cloudflare
Backend skills
C / C++ (C++17), C# (.NET)
Java, Python, Go (Golang)
Graphics and Rendering skills
OpenGL (LWJGL), Vulkan API
GLSL, SPIR-V
Databases skills
PostgreSQL, MongoDB, MySQL, CouchDB
Automation and AI skills
Claude Code, Model Context Protocol (MCP)
n8n (Workflow Automation)
Tools skills
Git, REST APIs, GraphQL
Prometheus, Grafana, Jira, Agile
Languages
English — C1 (CEFR)
Russian — Native
Spanish — B2 (CEFR)

Projects

OpenGL Game Engine - - Custom 3D rendering pipeline (Java/LWJGL): 100+ FPS with 50+ moving entities on screen. - 40% performance gain via geometry batching.
Contact
Fork