Radomir Obraztsov / Repin

Career Profile

Software Engineer with a DevOps and real-time graphics background. I write clean, maintainable infrastructure with sharp attention to long-term reliability and forward compatibility. Hands-on experience building full 3D rendering pipelines, profiling graphics performance, and designing end-to-end automated workflows. Advanced Linux user comfortable living in the terminal. Leverage AI agents as a development force multiplier while retaining full ownership of architectural and performance-critical decisions. Equally effective as a self-directed contributor or an engaged team member. Powered by: genuine curiosity

Experience

DevOps Engineer
Individual Entrepreneur 2025-Present
Built a full-cycle application for AI-assisted communication with HR and recruiters — from codebase to CI/CD pipeline and production deployment. Designed and maintained the complete infrastructure including automated testing, containerized services, and delivery workflows.

Technologies Used: Docker, Docker Compose, CI/CD, Python, N8N, Git

Software Engineer
NDA 2024 (6 months)
Developed the core non-AI components of a Photoshop plugin for AI-powered photo editing. Implemented the application logic and built the graphical interface using the Qt framework.

Technologies Used: C++, Qt

Projects

Minimalistic OpenGL Game Engine - A 3D game engine written from scratch in Java using LWJGL (the same OpenGL binding behind Minecraft). Features primitive lighting, specular reflections, GUI elements, and fog rendering.

Education

Technical Degree in Computer Science (foundational cycle, in progress)
Escuela Técnica Fragata Escuela Libertad